Getting it Right (Whale): A Reef-erence to a Whale of a Style Sheet
Blue Planet: Recontact is a 600-page game with sections written by different people. To make things worse, some portions were created back in the ’90s while others were written this decade. This meant keeping things consistent wasn’t easy. I managed this by keeping a very detailed—and very long—style sheet.
Because I don’t think many folks would be interested in reading a hundred page-plus style sheet, I figured I’d instead give you a heavily truncated version followed by some brief explanations of why I included each section.
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My Journey to Becoming a Copyeditor
One question that I get asked a lot on is how did I get to work on this awesome book or that amazing TTRPG (tabletop roleplaying game). I wish I could say I have a succinct answer. But truthfully, it took a lot of time, a lot of connecting online and in real life, and it also took a fair bit of luck. I wanted to write this article so I could explain my journey to becoming a freelance copyeditor.
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My Feelings About Generative AI
I don’t use generative AI in my editing process, and I don’t plan to. It's a matter of personal preference. I’m not saying that copyeditors shouldn’t use AI tools or that these tools have no value.
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Holiday Gifts for the Person in Your Life Who Is Always Cold
A gift guide for shopping for that person in your life who is always cold. Here are some items that I use during the fall and winter to stay warm. Most of these are employed when I’m copyediting at my computer, but some are for when I go on walks or travel.
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